| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 6,500 | 960 | 418 | 81.5% |
Chaos | 6,500 | 2,362 | 1,028 | 54.6% |
True | 650 | 520 | 226 | 0.0% |
| Total | 13,650 | 3,843 | 1,672 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.