| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 6,500 | 660 | 200 | 87.3% |
Chaos | 6,500 | 979 | 297 | 81.2% |
True | 650 | 520 | 158 | 0.0% |
| Total | 13,650 | 2,159 | 655 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.