| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 4,000 | 411 | 178 | 87.2% |
Magic | 4,000 | 424 | 184 | 86.7% |
Chaos | 8,000 | 1,187 | 514 | 81.5% |
True | 800 | 640 | 277 | 0.0% |
| Total | 16,800 | 2,662 | 1,153 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.