| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 8,000 | 732 | 212 | 88.6% |
Chaos | 8,000 | 1,090 | 315 | 83.0% |
True | 800 | 640 | 185 | 0.0% |
| Total | 16,800 | 2,462 | 711 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.