| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 6,500 | 794 | 306 | 84.7% |
Chaos | 6,500 | 899 | 347 | 82.7% |
True | 650 | 520 | 201 | 0.0% |
| Total | 13,650 | 2,212 | 854 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.