| Type | Raw Cap | Expected On Hit | Average | Reduced |
|---|---|---|---|---|
Crushing | 4,000 | 417 | 206 | 87.0% |
Magic | 4,000 | 469 | 231 | 85.4% |
Chaos | 8,000 | 1,015 | 501 | 84.1% |
True | 800 | 640 | 316 | 0.0% |
| Total | 16,800 | 2,541 | 1,255 |
On Hit uses 80.0% boss fluctuation, then mitigation. Average also applies hit chance. DTPS uses the estimated interval including cast time.